October 8, 2012 by Alex Hoekstra
I play, therefore I am. I love games. I don’t play nearly enough of them. Games are starting to creep into every facet of our lives – more of what we do is taking on game-like elements of points and scores, goals, missions and competition. Gamification is neat and extremely powerful and has the potential to improve the way we do a lot of things (not least of which is learning). At the heart of every game, though, is fun. We play because we like to play, sometimes for the sake of winning, but almost always because playing is more satisfying than not playing. Today’s project is a game to entertain and enlighten, and is based around some of humanity’s most enlightened (and entertaining) figures.
The New Science is a board game wherein players assume the roles of various historical scientists in an effort to explore, discover and ultimately reshape our understanding of the world around us. A race to the truth with pitfalls and sharp turns – a bit like science itself. I think it’s terribly clever and probably lots of fun to play, and I hope someday to get that chance. You can join me by backing this project before October 17.
Each scientist has their own unique strengths and weaknesses. No two scientists play the same way, so each time you try someone new it provides a different and satisfying play experience. Your scientist’s mat also serves as a player aid, repeating all of the key technology information from the game board for your easy reference.